It gives the party some background information about their enemies power before helping them get to the enemies base. Unlike typical versions this one is elderly, talkative, and very knowledgeable about the universe. In Heroes of Mana, the party goes to meet a Flammie known as the Winged Guardian. The feather worn by the protagonist is most likely one created by a Flammie. The Flammie is not controllable during gameplay, only appearing in cut-scenes during the story mode. In Dawn of Mana, a Flammie is referred to as a sacred beast or "the sacred beast" and has ended up saving and helping the protagonist of that story for short periods of time. In Children of Mana, the player selects on a world map a number of destinations he or she wishes to fly to with a Flammie. The 2020 remake of Trials of Mana does not have a top-down view option, but the camera can be rotated to approximate such. In 3D versions, the third-person view has been expanded and scaled, while the top-down view focuses in on Flammie himself. In Secret of Mana and Trials of Mana, the Super Nintendo's Mode 7 graphics capabilities allow the player to control a Flammie from either a "behind the back" third-person or top-down perspective, and fly over the landscape as it scrolls beneath them. They sometimes are special creatures created by the Mana Goddess or Tree to help protect the world, and other times just a normal, if somewhat rare, creature.įlammies typically serve as a means of transportation in the game by allowing a player's characters to ride on a Flammie's back to different locations in the game's world.Īppearances See also: Flammie (Secret of Mana) and Flammie (Trials of Mana) In either event, they're shy, though otherwise joyful and friendly creatures. Flammies appear in multiple games as either a named individual or a species.
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